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Just an average day of Indie Game Development… (not really average)
Go with a PUBLISHER or NOT?
Gunslugs DEVLOG: Changing the looks completely
Game DEVELOPMENT GOALS for 2019
Did I MAKE MONEY as INDIE GAME DEVELOPER in 2018
Game developer’s DAY OFF
Youtube for INDIE GAME DEVELOPERS
Turning a weekend project into a Game of the Day

A little weekend project, surprisingly turned into a fully playable and released game. Including a “Game of the Day” Apple feature. read more
INDIE GAMEDEVLOG EPISODE 50 with NINJAS and SAND WORMS
Turning a GAME IDEA into a RELEASED GAME
Can you DEVELOP your game FOR NINTENDO SWITCH?

Most asked question I get is : will you release game X on platform Y. Here’s some thoughts on why my answer usually is “I would if I could”. read more
I lost $2000 on DEVELOPING this GAME!
DRAWING AN ANIMATED DOG in pixelart?
HOW MUCH should GAMES COST?
A LOOK INTO a GAME DESIGNERS BRAIN
THREE reasons to do PREMIUM games (NO in-app payment)
GAME DEVELOPER VLOG in HELL
Designing random GAME LEVELS using BUILDING BLOCKS
DEVLOG Gunslugs3: Adding bonus rooms to the game
Finding your STYLE in GAME DEVELOPMENT
VACATION and the FUNKO POP! mission
SPIDERMAN and The Flash in this weeks GUNSLUGS 3 DEVLOG
PRACTICE MAKES PERFECT, also in GAME DEVELOPMENT

Some small changes and improvements to my studio/office, and a great tip to get better at ANYTHING in life! read more
DEVLOG Gunslugs 3: Creating an END BOSS
The problem of not owning your audience

Let’s talk about having social connections, but no control over those connections. Oh and also the purpose, for a game developer, of having a website. read more