2014 starts now

In December I did something very unique, for me at least.. I had a full month of no game development at all. Mostly due to the home renovation that took about 8-9 months finally being wrapped up and a lot of cleaning and sorting out junk needed attention.

But it’s January, it’s 2014, and it’s time to get back on the horse and create some art!

I dug through the various prototypes I started on, Groundskeeper2, a space version of Heroes of Loot, some sketchy Gunslugs2 idea’s and a bunch of other things. The best way to get back into it all was hit the ground running, so hopefully one of these prototypes was worth saving and completing..

Screenshot_2014-01-05-16-18-37

And we have a winner!  Groundskeeper 2 was a solid prototype with a clear direction: shoot stuff! I’ve been building it on the Gunslugs code base, so it does have a few things in common, and I was a bit worried that it would be too much gunslugs. However I decided to ignore that fact and just create a great action game and see how much it has in common in the end. Let’s face it, it wouldn’t be the worst thing to be a bit Gunslugs-like, would it?

So my first week of being “Back on the job” I dug into this prototype, changed graphics, changed some more graphics, changed the same graphics again, adding bits and bobs all over the place, fixing bugs that I didn’t care about during prototyping phase, and scribbling down bigger ideas to make it a worthy first Orangepixel game of 2014.

I plan to add a bunch of levels, some animation stuff, and just generally put in crazy ideas!

Screenshot_2014-01-05-16-16-59

 

 

I’ll try to have some moving media to look at soon, as I’m also trying to figure out a better name for this than “groundskeeper”. The current action is really pretty fun to play, but it’s a very short game and I want to see if I can come up with an interesting replay-ability mechanic.  Obviously adding more worlds will also do the job, and I plan on doing just that in the next few weeks.

And for those hoping to see the sci-fi spin off to Heroes of Loot.. don’t worry! That prototype is also still a contender, still have some great ideas going for that one, and I kinda love sci-fi more than I love dungeon’s ;)

 

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