It’s always hard showing early stuff, but I just can’t help myself, I’m that excited about the code and graphics that I’ve been pumping into the Heroes of Loot 2 project in the last few days (yeah: days, not weeks!).
The gameplay is actually slowly coming together in the prototype. With each character having their own skill set. The Elf is fast and can do range attacks, the wizard is slower but has a faster and more powerful range attack. The Warrior is very sluggish, but his melee weapon is very strong and required to bash open doors or break scenery that’s in the way. Valkyrie’s melee weapon works about the same but does a bit less damage, but she’s faster and she can uncover nearby secrets and items.
Heroes of Loot 2 is a go!