Building a level builder
Even tho the game uses procedurally generated levels, and I originally never used a level-editor, the game is now getting just that: A level editor! [..] read more
Even tho the game uses procedurally generated levels, and I originally never used a level-editor, the game is now getting just that: A level editor! [..] read more
Some fast but cool additions to the game this week, the first are spikes! Pretty important as I already used them for two things and might [..] read more
The end is here! Well, the end of the year at least, so even tho I still want to do a lot of work, these days [..] read more
I should start writing down all the stuff I do all week, because when I finally sit down to write these updates I usually draw a blank [..] read more
I’ve been working on a pushing mechanism this week, it’s a fairly simple challenge gameplay wise, but it breaks the action a bit and it’s a [..] read more
Congratulations people, we reached update 30 this week, with only 5 weeks left before we properly release the game. Exciting days for sure! With this [..] read more
This week I added a lot of many details and things, so many that I don’t even know what is new and what isn’t so best watch [..] read more