Gunslugs 2 hits 3DS

It finally happened, one of my games just landed on a Nintendo console! Gunslugs 2 is now available from the 3DS eShop, so go download [..] read more
It finally happened, one of my games just landed on a Nintendo console! Gunslugs 2 is now available from the 3DS eShop, so go download [..] read more
The iPhone version of Gunslugs 2 is still waiting for Approval from apple, but that doesn’t mean the whole world stops. So another update is slowly being pushed to all platforms. read more
I’m not done with Gunslugs 2 just yet! Today I released the first big update onto Steam, and the same update will come to all other platforms [..] read more
First: GET GUNSLUGS2 NOW! thanks :) Second: Woohoo! it’s out in the world. Yesterday was “G-Day” the launch date I had set a few months ago [..] read more
It’s been an interesting couple of weeks! Basically Gunslugs 2 is feature completed since early last week, and I started porting the code over to [..] read more
Note: Vote for Gunslugs 2 on Greenlight If all goes to plan, I should be wrapping up the work on Gunslugs 2 this week. The only [..] read more
It’s here! A playable demo of Gunslugs 2 for PC,Mac and Linux: www.gunslugs.com There are still some rough edges in the game, but it should give a [..] read more
Up there is a new little trailer I’ve put together showing most of the stuff that have been added since the last trailer and video’s. [..] read more
This week the awesome marketing artwork was completed, so I took some time to update all the social media pages and the main Gunslugs landing [..] read more
So after spending a week mostly campaigning for Gunslugs 2 on Steam Greenlight, I also managed to have a week full of coding and drawing. Note: [..] read more
This weekend I dabbled with Screenflow and started creating the teaser trailer you see above. It’s my first self-made trailer, and I’m pretty pleased with [..] read more
And another week closer to releasing Gunslugs 2 ! This week was mostly about doing more small changes and tweaks that polish the final game, and [..] read more
After last weeks “week of bosses” this week was all about the small stuff. The little details on basically everything in the game. Graphical effects, [..] read more
Welcome to the week of big bosses! For those who follow me on twitter you already know what I’ve been up to this week. I’ve [..] read more
So up to this point I have mostly been creating content.. lots and lots of content. From level graphics to enemies, special effects, characters, all that funky [..] read more
Just noticed how long it has been since my last update on Gunslugs2 ! I do have a good excuse tho, few weeks of vacation, [..] read more
So where are the Gunslugs2 updates?!?! wellllll.. this is one? But it’s not a movie or anything like that, just this boring text blog… oh and [..] read more
Sometimes game development is just awesome cause you get a great idea, try to implement it, and it comes out even better than you had hoped. [..] read more
Some productive days since last update. I started work on one of the other worlds for Gunslugs 2 called “Wild Wild West”, adding a train in the [..] read more
Almost two weeks since the last video, and as you can see I’ve been busy on Gunslugs 2. Right now I’m basically adding a lot [..] read more
There you have it, the new game I hope to create and complete is Gunslugs 2. Ideas for the game have been brewing since Groundskeeper 2 [..] read more