Gunslugs 2 is live! now what?

First: GET GUNSLUGS2 NOW! thanks :) Second: Woohoo! it’s out in the world. Yesterday was “G-Day” the launch date I had set a few months ago [..] read more
First: GET GUNSLUGS2 NOW! thanks :) Second: Woohoo! it’s out in the world. Yesterday was “G-Day” the launch date I had set a few months ago [..] read more
It’s been an interesting couple of weeks! Basically Gunslugs 2 is feature completed since early last week, and I started porting the code over to [..] read more
Note: Vote for Gunslugs 2 on Greenlight If all goes to plan, I should be wrapping up the work on Gunslugs 2 this week. The only [..] read more
It’s here! A playable demo of Gunslugs 2 for PC,Mac and Linux: www.gunslugs.com There are still some rough edges in the game, but it should give a [..] read more
Up there is a new little trailer I’ve put together showing most of the stuff that have been added since the last trailer and video’s. [..] read more
This week the awesome marketing artwork was completed, so I took some time to update all the social media pages and the main Gunslugs landing [..] read more
So after spending a week mostly campaigning for Gunslugs 2 on Steam Greenlight, I also managed to have a week full of coding and drawing. Note: [..] read more
This weekend I dabbled with Screenflow and started creating the teaser trailer you see above. It’s my first self-made trailer, and I’m pretty pleased with [..] read more
And another week closer to releasing Gunslugs 2 ! This week was mostly about doing more small changes and tweaks that polish the final game, and [..] read more
After last weeks “week of bosses” this week was all about the small stuff. The little details on basically everything in the game. Graphical effects, [..] read more
Welcome to the week of big bosses! For those who follow me on twitter you already know what I’ve been up to this week. I’ve [..] read more
So up to this point I have mostly been creating content.. lots and lots of content. From level graphics to enemies, special effects, characters, all that funky [..] read more
Just noticed how long it has been since my last update on Gunslugs2 ! I do have a good excuse tho, few weeks of vacation, [..] read more
So where are the Gunslugs2 updates?!?! wellllll.. this is one? But it’s not a movie or anything like that, just this boring text blog… oh and [..] read more
Sometimes game development is just awesome cause you get a great idea, try to implement it, and it comes out even better than you had hoped. [..] read more
Some productive days since last update. I started work on one of the other worlds for Gunslugs 2 called “Wild Wild West”, adding a train in the [..] read more
Almost two weeks since the last video, and as you can see I’ve been busy on Gunslugs 2. Right now I’m basically adding a lot [..] read more
There you have it, the new game I hope to create and complete is Gunslugs 2. Ideas for the game have been brewing since Groundskeeper 2 [..] read more
Groundskeeper2 is done! and will be, if all goes to plan, released on April 9th! I got some questions from people asking my why I’m [..] read more
Groundskeeper2 is finally nearing that final stretch! Originally planned for a release in February/March, it slipped back a bit to end of March, and [..] read more
Every game project comes at that point where, as developer, you have to show it to the world.. since I basically changed a lot of [..] read more
So people have been asking for a Heroes of Loot post-mortem, but I honestly haven’t felt right on writing one up for various reasons. So [..] read more
Woohoo! It’s February and lots of cool stuff is happening! I’ve been working very hard on Groundskeeper2, and I actually managed to change the gameplay [..] read more