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Tag Archives: business

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The problem of not owning your audience

  By orangepascal • August 30, 2018 - 7:00 pm Blog, Business

Let’s talk about having social connections, but no control over those connections. Oh and also the purpose, for a game developer, of having a website. read more

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  By orangepascal • August 30, 2018 - 7:00 pm Blog, Business
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Remastering my classic games.. and why

  By orangepascal • July 5, 2018 - 9:45 pm Blog, Business, Codetech

Talking about the remastering process of some of my “classic” games. Why remaster the games and what does remastering, in this case, mean. read more

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  By orangepascal • July 5, 2018 - 9:45 pm Blog, Business, Codetech
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Q&A and the NUMBER ONE TIP for aspiring INDIE DEVS

Video

  By orangepascal • April 10, 2018 - 6:47 pm Blog, youtube

Tagged   business, gamedev
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Self-promotion adventure for INDIE DEVS

  By orangepascal • March 28, 2018 - 6:14 pm Blog, Business

This year (2018) I started with an attack on social media: going in full force to hopefully grow my audience, to share exclusive stuff with you guys, and to show more behind the scenes of Orangepixel game development. read more

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  By orangepascal • March 28, 2018 - 6:14 pm Blog, Business
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Space Grunts on the move!

  By orangepascal • February 8, 2016 - 1:41 pm Blog, Space grunts

In case you missed it, you can finally take Space Grunts on the move! The iOS (get it here) and Android version (get it here) was released [..] read more

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  By orangepascal • February 8, 2016 - 1:41 pm Blog, Space grunts
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Sheer brilliance, or mad feature-creep becoming my downfall

  By orangepascal • November 3, 2015 - 1:38 pm Blog, Business, Space grunts

Since I started Orangepixel I had one very strict rule: keep creating games, and do it quickly. This has brought me to where I am now: [..] read more

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  By orangepascal • November 3, 2015 - 1:38 pm Blog, Business, Space grunts
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Gunslugs 2 hits 3DS

  By orangepascal • October 24, 2015 - 2:36 pm Blog, Business, Gunslugs 2

It finally happened, one of my games just landed on a Nintendo console! Gunslugs 2 is now available from the 3DS eShop, so go download [..] read more

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  By orangepascal • October 24, 2015 - 2:36 pm Blog, Business, Gunslugs 2
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The four phases of game development

  By orangepascal • October 20, 2015 - 11:34 am Blog, Business

The four phases of game development Since February this year (2015) I’ve been working on my next game, that’s 8 months with a release date [..] read more

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  By orangepascal • October 20, 2015 - 11:34 am Blog, Business
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The full monty: Orangepixel

  By orangepascal • July 5, 2015 - 1:36 pm Blog, Business

  Sharing revenue information is hard, not sure why that is, I guess it’s something of a status symbol and telling other people opens you up to [..] read more

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  By orangepascal • July 5, 2015 - 1:36 pm Blog, Business
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Working down the ToDo list

  By orangepascal • April 2, 2015 - 1:26 pm Blog, Business, Codetech, Space grunts

A long to-do list was seriously shortened by a couple of productive weeks. Some major Steam game updates coming, a Chinese console, and more turns in Space Grunts read more

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  By orangepascal • April 2, 2015 - 1:26 pm Blog, Business, Codetech, Space grunts
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Thinking big, while staying small

  By orangepascal • February 6, 2015 - 9:18 pm Blog, Business

Why are smaller developers not doing more with branding ? Branding is important, are you branding your games? let me know in the comments! read more

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  By orangepascal • February 6, 2015 - 9:18 pm Blog, Business
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Maintenance of old games

  By orangepascal • February 2, 2015 - 2:10 pm Blog, Business

A week of maintenance; where do you draw the line on supporting older games, and how much work is involved in updating older content read more

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  By orangepascal • February 2, 2015 - 2:10 pm Blog, Business
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About

Orangepixel (@orangepixel) is a Dutch one-man game developer comprised of Pascal Bestebroer, with help from Aline on social-media and support, and freelancers like musician Gavin Harrison (@GHarrisonSounds), artwork artist Scott Tykoski (@ScottTykoski) and others.

Creating games since 2004

Contact "us"

Got something you want us to know about? then contact us! Using twitter.com/orangepixel, Facebook.com/orangepixel, or plain old mail info@orangepixel.net

Our policy on video's / let's play stuff (in short: go ahead)


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