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Tag Archives: gunslugs3

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Can you DEVELOP your game FOR NINTENDO SWITCH?

  By orangepascal • December 2, 2018 - 9:25 pm Behind The Scenes, Blog, youtube

Most asked question I get is : will you release game X on platform Y. Here’s some thoughts on why my answer usually is “I would if I could”. read more

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  By orangepascal • December 2, 2018 - 9:25 pm Behind The Scenes, Blog, youtube
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DRAWING AN ANIMATED DOG in pixelart?

Video

  By orangepascal • November 20, 2018 - 2:43 pm Behind The Scenes, Blog, youtube

Tagged   gunslugs3
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A LOOK INTO a GAME DESIGNERS BRAIN

Video

  By orangepascal • November 5, 2018 - 7:15 pm Behind The Scenes, Blog, youtube

Tagged   gunslugs3
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DEVLOG Gunslugs3: Adding bonus rooms to the game

Video

  By orangepascal • October 7, 2018 - 1:28 pm Behind The Scenes, Blog, youtube

Tagged   gunslugs3
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DEVLOG Gunslugs 3: Creating an END BOSS

Video

  By orangepascal • September 1, 2018 - 1:00 pm Blog, Gunslugs3, youtube

Tagged   gunslugs3
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Gunslugs 3 – DEVELOPMENT COPY

  By orangepascal • July 19, 2018 - 8:17 am Blog, Gunslugs3, Patreon

A weekly Development-copy of Gunslugs: Rogue Tactics while it’s in development for the coming months. For $2+ Patreons! read more

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  By orangepascal • July 19, 2018 - 8:17 am Blog, Gunslugs3, Patreon
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About

Orangepixel (@orangepixel) is a Dutch one-man game developer comprised of Pascal Bestebroer, with help from Aline on social-media and support, and freelancers like musician Gavin Harrison (@GHarrisonSounds), artwork artist Scott Tykoski (@ScottTykoski) and others.

Creating games since 2004

Contact "us"

Got something you want us to know about? then contact us! Using twitter.com/orangepixel, Facebook.com/orangepixel, or plain old mail info@orangepixel.net

Our policy on video's / let's play stuff (in short: go ahead)


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