Shine that floor!

Important stuff first: Heroes of Loot 2 is on Greenlight, and can use every Yes vote it get’s.. so please vote for it here: Heroes of [..] read more
Important stuff first: Heroes of Loot 2 is on Greenlight, and can use every Yes vote it get’s.. so please vote for it here: Heroes of [..] read more
Breezing through with the development of Heroes of Loot 2! There is still a lot of work to be done here, but it’s amazing how [..] read more
Some fast but cool additions to the game this week, the first are spikes! Pretty important as I already used them for two things and might [..] read more
I should start writing down all the stuff I do all week, because when I finally sit down to write these updates I usually draw a blank [..] read more
I’ve been working on a pushing mechanism this week, it’s a fairly simple challenge gameplay wise, but it breaks the action a bit and it’s a [..] read more
This week I’ve been mostly experimenting with the core gameplay, which is what makes a game fun. I changed how the non-controller characters now follow your movement, [..] read more
It’s always hard showing early stuff, but I just can’t help myself, I’m that excited about the code and graphics that I’ve been pumping into [..] read more
This week I mostly been prototyping various ideas, finding my mojo for the next game. I just pushed update 27 for Space Grunts, and there [..] read more
Most of the work on Space Grunts is now slowly, but surely, coming to an end. This means I have to start planning the next game, because [..] read more