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Tag Archives: HeroesOfLoot2

2 Comments

Shine that floor!

  By orangepascal • January 21, 2016 - 1:42 pm Blog, Heroes Of Loot 2

Important stuff first: Heroes of Loot 2 is on Greenlight, and can use every Yes vote it get’s.. so please vote for it here: Heroes of [..] read more

2 Comments
  By orangepascal • January 21, 2016 - 1:42 pm Blog, Heroes Of Loot 2
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Heroes Of Loot week 5 video

  By orangepascal • January 16, 2016 - 3:39 pm Blog, Heroes Of Loot 2

Eight minutes of looting, questing, slashing, and hacking!

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  By orangepascal • January 16, 2016 - 3:39 pm Blog, Heroes Of Loot 2
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Spikes, quests and rats!

  By orangepascal • January 15, 2016 - 12:40 pm Blog, Heroes Of Loot 2

Breezing through with the development of Heroes of Loot 2! There is still a lot of work to be done here, but it’s amazing how [..] read more

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  By orangepascal • January 15, 2016 - 12:40 pm Blog, Heroes Of Loot 2
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Quests and spikes

  By orangepascal • December 24, 2015 - 3:50 pm Blog, Heroes Of Loot 2

Some fast but cool additions to the game this week, the first are spikes! Pretty important as I already used them for two things and might [..] read more

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  By orangepascal • December 24, 2015 - 3:50 pm Blog, Heroes Of Loot 2
2 Comments

Select your character

  By orangepascal • December 18, 2015 - 1:33 pm Blog, Heroes Of Loot 2

I should start writing down all the stuff I do all week, because when I finally sit down to write these updates I usually draw a blank [..] read more

2 Comments
  By orangepascal • December 18, 2015 - 1:33 pm Blog, Heroes Of Loot 2
3 Comments

Pushing it around

  By orangepascal • December 11, 2015 - 2:30 pm Blog, Heroes Of Loot 2

I’ve been working on a pushing mechanism this week, it’s a fairly simple challenge gameplay wise, but it breaks the action a bit and it’s a [..] read more

3 Comments
  By orangepascal • December 11, 2015 - 2:30 pm Blog, Heroes Of Loot 2
3 Comments

Experimenting with the gameplay

  By orangepascal • November 27, 2015 - 12:28 pm Blog, Heroes Of Loot 2

This week I’ve been mostly experimenting with the core gameplay, which is what makes a game fun. I changed how the non-controller characters now follow your movement, [..] read more

3 Comments
  By orangepascal • November 27, 2015 - 12:28 pm Blog, Heroes Of Loot 2
15 Comments

Quick look at Heroes of Loot 2

  By orangepascal • November 20, 2015 - 3:34 pm Blog, Heroes Of Loot 2

It’s always hard showing early stuff, but I just can’t help myself, I’m that excited about the code and graphics that I’ve been pumping into [..] read more

15 Comments
  By orangepascal • November 20, 2015 - 3:34 pm Blog, Heroes Of Loot 2
4 Comments

Finding the mojo

  By orangepascal • November 18, 2015 - 3:00 pm Blog, Heroes Of Loot 2

This week I mostly been prototyping various ideas, finding my mojo for the next game. I just pushed update 27 for Space Grunts, and there [..] read more

4 Comments
  By orangepascal • November 18, 2015 - 3:00 pm Blog, Heroes Of Loot 2
3 Comments

The heroes return for loot

  By orangepascal • October 16, 2015 - 1:58 pm Blog, Heroes Of Loot 2

Most of the work on Space Grunts is now slowly, but surely, coming to an end. This means I have to start planning the next game, because [..] read more

3 Comments
  By orangepascal • October 16, 2015 - 1:58 pm Blog, Heroes Of Loot 2
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About

Orangepixel (@orangepixel) is a Dutch one-man game developer comprised of Pascal Bestebroer, with help from Aline on social-media and support, and freelancers like musician Gavin Harrison (@GHarrisonSounds), artwork artist Scott Tykoski (@ScottTykoski) and others.

Creating games since 2004

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