Skip to content
  • Home
  • Games
  • Join
  • Blog
  • Discord
  • PATREON

Tag Archives: html5

No comments

Searching for the next thing

  By orangepascal • May 1, 2014 - 2:09 pm Blog, Codetech

So, what have you been up to!?  me?  I’ve been looking for a new game idea mostly! I haven’t been inactive while searching tho. I finally [..] read more

No comments
  By orangepascal • May 1, 2014 - 2:09 pm Blog, Codetech
No comments

The porting has begun

  By orangepascal • March 24, 2014 - 9:03 am Blog, Groundskeeper2

  Groundskeeper2 is finally nearing that final stretch!  Originally planned for a release in February/March, it slipped back a bit to end of March, and [..] read more

No comments
  By orangepascal • March 24, 2014 - 9:03 am Blog, Groundskeeper2
2 Comments

No more Bullets – updates

  By orangepascal • March 13, 2014 - 4:11 pm Blog, Codetech

Been posting various updates to the game over the last few days. The game is really turning into something playable and “complete”. Today’s update is [..] read more

2 Comments
  By orangepascal • March 13, 2014 - 4:11 pm Blog, Codetech
No comments

No more Bullets

  By orangepascal • March 10, 2014 - 2:15 pm Blog, Codetech

 I decided to take a short break from Groundskeeper2, which should give me a fresh perspective as I enter the final wrapping up of that [..] read more

No comments
  By orangepascal • March 10, 2014 - 2:15 pm Blog, Codetech
6 Comments

The trick of porting

  By orangepascal • July 7, 2012 - 9:07 am Blog, Codetech

I’ve just completed my “quest” on porting my latest game (Chrono&Cash) to HTML5 and actually in a shape that is fit for distributing and showing [..] read more

6 Comments
  By orangepascal • July 7, 2012 - 9:07 am Blog, Codetech
No comments

Ludum Dare 23: Predicament

  By orangepascal • April 22, 2012 - 2:46 pm Blog, Codetech

Well I just finished my first ever LudumDare game. I decided on using HTML5 as the target because it’s so very easy to dive into, [..] read more

No comments
  By orangepascal • April 22, 2012 - 2:46 pm Blog, Codetech
  • Become a Patron!
  • D D D D
  • Categories

    • Behind The Scenes (61)
      • Patreon (12)
      • youtube (48)
    • Blog (279)
    • Business (41)
    • Codetech (88)
    • MakingOf (117)
      • Ashworld (20)
      • Exploration (1)
      • Groundskeeper2 (5)
      • Gunslugs 2 (24)
      • Gunslugs3 (5)
      • Heroes of Loot (1)
      • Heroes Of Loot 2 (23)
      • Meganoid (10)
      • SirQuestionnaire (1)
      • Space grunts (27)
About

Orangepixel (@orangepixel) is a Dutch one-man game developer comprised of Pascal Bestebroer, with help from Aline on social-media and support, and freelancers like musician Gavin Harrison (@GHarrisonSounds), artwork artist Scott Tykoski (@ScottTykoski) and others.

Creating games since 2004

Contact "us"

Got something you want us to know about? then contact us! Using twitter.com/orangepixel, Facebook.com/orangepixel, or plain old mail info@orangepixel.net

Our policy on video's / let's play stuff (in short: go ahead)


PressKit()

Powered by Parabola & WordPress.
AIM Twitter Facebook YouTube Instagram