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Tag Archives: leveldesign

7 Comments

Faking water II

  By orangepascal • February 18, 2012 - 2:01 pm Blog, Codetech

The water technique I described in the last post worked great, but it came with flaws. One such flaw was having explosions or other light [..] read more

7 Comments
  By orangepascal • February 18, 2012 - 2:01 pm Blog, Codetech
1 Comment

Shaping a world

  By orangepascal • February 9, 2012 - 9:36 pm Blog, Codetech

The last few weeks I’ve been working on a side project with the idea of creating an “exploration” game. The base of the game is [..] read more

1 Comment
  By orangepascal • February 9, 2012 - 9:36 pm Blog, Codetech
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About

Orangepixel (@orangepixel) is a Dutch one-man game developer comprised of Pascal Bestebroer, with help from Aline on social-media and support, and freelancers like musician Gavin Harrison (@GHarrisonSounds), artwork artist Scott Tykoski (@ScottTykoski) and others.

Creating games since 2004

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Got something you want us to know about? then contact us! Using twitter.com/orangepixel, Facebook.com/orangepixel, or plain old mail info@orangepixel.net

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