Finding the mojo

This week I mostly been prototyping various ideas, finding my mojo for the next game. I just pushed update 27 for Space Grunts, and there [..] read more
This week I mostly been prototyping various ideas, finding my mojo for the next game. I just pushed update 27 for Space Grunts, and there [..] read more
Most of the work on Space Grunts is now slowly, but surely, coming to an end. This means I have to start planning the next game, because [..] read more
This week I did a little interview about Space Grunts, random levels, Ouya and PC vs Mobile game development, so check it out over here. I [..] read more
The second “Creating a game” video is up! see how I animated rocket projectiles read more
I started a new video series on Youtube, showing some of the coding and graphical work on my new game. Check out part 1 read more
As people try to convince me to do something “out of my comfort zone” I take the challenge, and start something different read more
Ah yes, the prototyping stage, where a game can look like a jetpack, alien planet, fly and survive type game on one day… and like a [..] read more
If you have been following me on Twitter you’ll know I’ve been working on some prototyping this week. With Gunslugs 2 just waiting for some [..] read more