A worm on my back!

Congratulations people, we reached update 30 this week, with only 5 weeks left before we properly release the game. Exciting days for sure! With this [..] read more
Congratulations people, we reached update 30 this week, with only 5 weeks left before we properly release the game. Exciting days for sure! With this [..] read more
Since I started Orangepixel I had one very strict rule: keep creating games, and do it quickly. This has brought me to where I am now: [..] read more
Space Grunts is a fairly fast turn-based game, as you might have noticed when playing it, or seen it in the video’s. Every time you do [..] read more
It’s been a busy few weeks since the last update, I’ve been pushing updates twice a week adding a lot of new features to the game [..] read more
Finally! I just added the final boss to Space Grunts! I’m not revealing too much about it, altho as you can see above, and probably [..] read more
(Space Grunts pre-order 30% discount ends in a few weeks, get it now : www.spacegrunts.com) September is here! and the game isn’t done! Now that’s not [..] read more
Lots done the last few days, but let’s just enjoy 24 minutes of me actually playing the game! (minor spoilers, nothing you can’t figure out [..] read more
The beta has been available for about a week now, and feedback has been slowly dripping in. So far I’ve only had positive comments on [..] read more
Unlike many other developers, I like to work on my games without a lot of external feedback from others. At the start of Space Grunts I [..] read more
It’s live! well, the pre-order is live. Which was, strangely, a big decision to make: basically I’m asking you to buy a game that isn’t completed [..] read more
Animations, parasites, secret area’s, music and art.. it’s all being worked on this week as we slowly but certainly move towards a playable game. read more
Last week was a hugely productive week, changing the looks of the game completely by adding a light system, adding a lot of stuff, and making big [..] read more
The above video is a 10+ minute video showing the gameplay in a random Space Grunts “run”. I removed the first few levels, since they [..] read more
Forgive the silly title, but I really just have some animated gifs to share! In between all the Steam releases I’m doing, giving support on [..] read more
A long to-do list was seriously shortened by a couple of productive weeks. Some major Steam game updates coming, a Chinese console, and more turns in Space Grunts read more
And we call it: Space Grunts! It’s now official, the turn-based game is no longer a prototype, and it’s also no longer a Heroes of Loot [..] read more
A summary of the state of the turn-based project, and the quest for finding a proper name for it! read more
The theory behind the level-generator I’m creating for my turn-based rogue-like adventure read more
The second “Creating a game” video is up! see how I animated rocket projectiles read more
I started a new video series on Youtube, showing some of the coding and graphical work on my new game. Check out part 1 read more
As people try to convince me to do something “out of my comfort zone” I take the challenge, and start something different read more